Computer Graphics Laboratory ETH Zurich

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Seminar 2001 (WS 01/02) - Course Notes

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Computer Graphics Seminar Paper List

The following publications are available in the computer graphics seminar in the summer term 2001. The papers will be briefly introduced in the first session (wednesday, april 4, 2001). Interested students may then choose one of the publications for their seminar talk.

Number Title First author Reference
1 A Simple, Efficient Method for Realistic Animation of Clouds Yoshinori Dobashi Siggraph 2000
2 Displaced Subdivision Surfaces Aaron Lee Siggraph 2000
3 Acquiring the Reflectance Field of a Human Face Paul Debevec Siggraph 2000
4 As-Rigid-As-Possible Shape Interpolation Mark Alexa Siggraph 2000
5 Adaptively Sampled Distance Fields: A General Representation of Shape for Computer Graphics Sarah F. Frisken Siggraph 2000
6 Progressive Geometry Compression Andrei Khodakovsky Siggraph 2000
7 Surface Light Fields for 3D Photography Daniel N. Wood Siggraph 2000
8 An Autostereoscopic Display Ken Perlin Siggraph 2000
9 QSplat: A Multiresolution Point Rendering System for Large Meshes Szymon Rusinkiewicz Siggraph 2000
10 Image-Based Visual Hulls Wojciech Matusik Siggraph 2000
11 Interactive Multi-Pass Programmable Shading Mark S. Peercy Siggraph 2000
12 Escherization Craig S. Kaplan Siggraph 2000
13 Spectral Processing of Point-Sampled Geometry Mark Pauly Siggraph 2001
14 A Real-Time Procedural Shading System for Programmable Graphics Hardware Kekoa Proudfoot Siggraph 2001
15 The Randomized Z-Buffer Algorithm: Interactive Rendering of Highly Complex Scenes Michael Wand Siggraph 2001
16 GeForce 3 - -
17 DirectX 8: Direct3D - -